![]() ![]() Download its Unity Editor and install it.5.0.0 is suggested as a fitting middle ground If not, you have to obtain such libraries yourself at the moment. Requires the following two libraries to be bundledĮnsure they have been included in the _Data/Managed folder of your game. Some older Unity games strip away unused core libraries. Unity 4 and older Ensure core libraries are included In some cases, another option works better įuture versions of BepInEx should automate the process of setting an early enough entry point. # Acceptable values: auto, dynamicmethod, methodbuilder, cecil # This setting should only be used for development purposes (e.g. # Specifies which MonoMod backend to use for Harmony patches. This can be fixed by setting the Preloader.HarmonyBackend setting to cecil, as such: This is due to the implementation in the version of Mono that is bundled with the game being incomplete. _Generate ( dmd, System.Object context) (at :0) MonoMod.Utils._DMDEmit.Generate ( dmd, _mb, il) (at :0) ![]() Here's an example error message: NotImplementedException: Derived classes must implement it On Unity versions 2017 and newer (especially 2018), Harmony and MonoMod.RuntimeDetour may error when trying to patch anything. In some games, the default entry point is too early for BepInEx to load up properly.įor that, try an alternative entry point: Unity 2017 and newer Change the entry point Make sure any of the game folders have only the following characters:
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